Exactly, as this point I don't really care.
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Dude I'm mid TH9 now and I didn't day I can't get elix I said not looking to farm it I'm after gold at the moment. There's a difference between not needing/looking and not being able to get/find.
im pretty sure that bases are being injected in as am finding 300/300k and 400/400k all the time, no way is it boost related and the type of bases jut seem
to be the same but I don't care it's working for me
The loot was never bad. This guy just started farming since the update dropped and realized everybody on the forum is full of it.
It's genius. Inject ghost bases to fix the economy and say that it was always intended to eventually even even out, things just needed time to adjust. Then they need not admit any wrong doing on the update.
Resource collectors get cheap boosts loot goes up.
When barracks get cheap boosts loot goes down (more people doing more attacks takes good bases away faster)
So it makes sense that today when we can no longer boost barracks you will see better bases.
The cheap resource boost is a way SC is artifically prop up the economy until they figure out their long term solution. I appreciate the boosts and hopefully they get it sorted out soon.
You're seeing more bases or getting more because more people are boosting collectors.
I'm finding tons of "Abandoned" looking bases they aren't really abandoned. Their xbows are still loaded, inferno towers still lit, but can grab 300k+ from their collectors because these guys just went away for 12-16 hours or whatever.
Nope, I've never had a problem with loot but I'm lucky as I can play in work so I can spend time looking it was just a lot harder to find and more costly in nexting....
but it right now am finding really good bases for little effort something's changed and am sure you'll see far more threads as people start to realise.
dont know if it affects other TH levels but it's good to be 9 right now, that's all saying
supercells fixing it but I want the loot system to be so that the defender only loses a percentage of what is stolen, so let's say it was 60%, then while the attacker still made all the loot, the defender retained more, so as to balance the loot system and make it easier to retain loot.