TH6 War Attack:
12 Giants
2 Healers
12 Wizards
4 Wallbreakers
6 Archers
CC Dragon* (level 3+)
2 Heal** Spells
Lure the CC with Wallbreakers or an archer, then once the CC is out and in the open, use your CC dragon* to kill it, (aid with rest of your archers.) Then, put down your giants*** and use your 2 spells to kill the air defense. Once the air defense is down send your healers into the base to heal your giants, and follow the healers with your wizards on buildings that are targeting your giants. If this is done correctly most of your wizards will remain untouched the whole raid and hey will easily 3 star the village.
*If you have knowledge that the enemy CC DOES NOT have a dragon, have either max hogs (to kill air defense faster), or wizards (extra firepower) if there is NO CC at all. Remember that a dragon is still the best at taking out a CC whether it be a dragon, loons, wizards, minions, Valkyries, or barch (barbarians and archers.)
**If you think you can only use 1 heal spell to take out the air defense, use 1 heal and 1 lightning spell. If you take in a lightning use it on splash buildings that may potentially hurt your wizards.
***DO NOT send your giants in small groups, this is detrimental to the raid.
This army requires all max troops, and an army capacity of 150.
Thanks for your time,
Chief Sardseng

