A New Shielding System, One Based on.... LOOT
Hey guys, I see that many of you are suffering from the Personal Break Timer, and the shield system that relates to it.
I have seen that many people are actually trying to lose a defense in order to get the shield, and many other things that would've been considered absolutely IDIOTIC if they have been said 2-3 years ago, but make perfect sense today.
And so I started to think of a system that could shield you when you were actually harmed... When your loot was taken.
My thoughts go to shields coming after a specific percentage of a person's loot is taken by the raider, because we can almost all relate to losing 1K DE, not getting shielded, another thousand, another one, another one, another one and a shield.
I think that people should get shielded when they have over 250K gold and elixir, or 1000 DE stolen, or maybe become shielded when they lose 50% of their available gold and elixir, or 40% of their available DE stolen.
Yes, I used the word "or", because I believe losing 250K gold and elixir and 2000 DE, isn't much different than losing 249K gold and 2000 DE.
So, what do you guys think?