Originally Posted by
ATyall
It was shown at clash con to be a destroyer of worlds. Kill squads would be needed. SC was loving what they saw in war attacks and wanted to implement that in multiplayer at the high levels.
then the update came out..... The EA is almost not worth taking into consideration at all when attacking.
so, why the massive change?
my guess is that SC thought that the high level pushers would not like it. Very hard to make an army, base unknown, that will require a KS. War is one thing, you have ample time to plan. 30 seconds not long enough to make a detailed attack plan.
so, you see, SC did think how the update would affect players (at least the pushers). They realized they made a mistake and corrected it. How they missed the rest of their mistakes I have no theory.