It is a game, not a job. I really don't know why people should adapt.
You don't see the problem with less players in the game?
Printable View
To all of you bad mouth people. You critise people that made their way up by attacking dead bases. Who didn't? If you say you didn't then you are surely lying. Who didn't enjoy finding a full resources dead base and taking everything? Everybody loved that. A game is fun, you no brainers, if the player can develope and progress with out too much effort. I am not saying it should be dead easy. Otherwise the game is not fun if it's extra hard. Surely it will be challenging at first but eventually it will be too exausting to continue and keep up. Eventually players will just give up.
Now, you accuse players of not knowing how to attack and they should learn to attack and adapt. I personally was semi farming my way to th11 by a composition of Giants, wizards, barbs and a few hogs. Surely occasionally I would try really strong attacks just for practise for clan wars. It didn't matter if I would lose resources cause I could easily get them back. Now it does matter.
I used to save my strong attacks for the clans wars where I believe I was very good. 3 starred a lot of th9 bases as a th9 myself. Golaloon, goho, lavaloon. I would make my strategy based on the opponents weaknesses, and yes I was very successful. So coming to a close my philosophy was less powerful armies for randoms and really strong composition for clan wars. Is this not the correct way to play the game? In my book it is. In yours it might not be.
The only good part I see out of all this mess the new update brought, is that it will hit the door of every clasher. Low trophy ones, high trophy ones. Eventually EVERYONE will complain. When will that day come? I don't know but it will. Then we shall have changes towards a better COC game.
Blah, blah, blah...can only speak for me but why would I leave the game, I'm doing just fine post update thanks.
The point is that Folk should be allowed to play the game the way they want without harassment...and that includes without being lambasted on the forum.
furthermore history shows that the more inward looking a community becomes the closer it brings itself to destruction.
I would feel awfully guilty if I allowed that to happen.
All the egotistical superfans will get over playing this way as well, when they can't save up for upgradea as well. Us that don't like the way the update is will just have to do what they say and ADAPT to there ridiculous and unwarranted attacks on the opposition.
I just posted a thread in the bugs section but maybe this is a better place for this question...
What qualifies as a "dead" base to supercell? I've had several experiences lately where my base hasnt been attacked even though my collectors are nearly full and i have like 90k DE in my storages. I don't get it. I'm an active player and I was playing last night, went to bed with no shield and woke up with nearly full storages and no one attacked me all night...doesn't make sense because i then collected all my loot, attacked once and then was attacked 3 minutes after signing off. If they're hiding bases like MINE because my collectors are full when i'm definitely an active player and had just been playing, thats pretty shady i'm sorry.
People seem to equate dead bases with a lot of loot, whilst in some instances this is true, for others it is not.
How many bases have you seen in lower leagues with collector bases that aren't maxed for their TH level? My tH8 is nexting like crazy dead TH outside bases that have no loot in them.
Any answer to loot has to be a sustainable long term solution. I'm not going to argue that it isn't nice to see a collector base and that I wouldn't attack it. But I have been waiting for such a long time for a better solution than a random chance of rolling a filled maxed collector base. And it is random.
Do we need that loot in the current system that we have. Yes, yes we do.
Recent posts suggests that you are more highly prioritised by the algorythmn the more recently you raided.....
Some evidence to support it but nothing concrete as yet apart from lots of reports such as yours.
why wouldnt they deprioritise them...makes loot gathering easier?