New traps such as bear trap, if a ground troop step on it they will stop there for 5 or 15 seconds and the trap will not get used if the hero's walk over it.
I'm telling you this will be a great feature.
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New traps such as bear trap, if a ground troop step on it they will stop there for 5 or 15 seconds and the trap will not get used if the hero's walk over it.
I'm telling you this will be a great feature.
You'll need to place it better, it will involve some strategic placement to hopefully catch a larger unit. Just like how Seeking Air Mines aren't a massive help when they pop a balloon, or when Air Bombs hit a Lava Hound. The traps involve strategic placements so that you can use the trap's power to the best of it's ability.
I got a better idea what is this trap activates only on hero's how about that ?
How about 1 hero trap with a ball and chain to slow him/her down. Gotcha drag this around sucka.
Hero trap, like it !!!