Why playing it Supercells way will NEVER work
I have loved this game but have given up. I'd like to come back, but I just can't fit it into my life. As with most people I sleep 11-7 and work 8-6 (all "typical")
Under the old system
7am Wake up, break shield, attack. Hopefully fit in another light attack before leaving for work.
8-6 Shield with hopefully little cost.
6.15pm Break shield, attack. Make other light attacks whilst waiting for heroes to heal. Make perhaps 5 or 6 attacks in an evening, join a bit of clan chat. Finish went I want, get shield
End Result: Many attacks, fun, strong clan and progress.
Under SCs method
7am Break shield, next about 40bases, make one attack. No chance of second attack as need both heroes/Spells and too long nexting. Get hammered, lose any resources gained (and more)
6.15 get back. Break shield and attack, Perhaps do second an hour later (hour VG has enabled this). No point being online for an hour as light attacks fail.
7.30 Get hammered, lose resources. New 12/14hr shield. Have to decide whether its worth making 3 new attacks over the next three hours to get resources back. Typically decide its not worth the grind
End result: Three attacks, no fun, weak clan and grind.
I'd love to see SC make a timetable around the average working day, of how we are supposed to play, assuming we don't gem barracks/heroes/spells every day.
Please bring back the fun and progress.