Wired AI for ground troops
After one year playing ai seems to become more dumb each time.
After last upgrade seems like troops goes for the first building near them, ignoring the presence of walls and avoiding to destroy them. This means that if they reach a certain point, they take a loooong journey to reach the desired building, all around the walls..
I have seen in some wars troops reaching the town hall, and instead destroying it they splashed out and died during the travel.
This behaviour seems pretty illogical, they should aim for the first avaiable building within the walls in a certain range, otherwise they should destroy the first wall to reach the goal.
Anyone else?