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Double Zap Quake
With the extra spell from the update a double zap quake is now possible at TH9.
As you may have seen from Onehive and others it involves taking out 2 ADs with spells and the AQ, CC and another AD (or two) with a KS.
I'm yet to use it as my lightning is not lv6 yet.
So... Are you guys using this? Is it really more OP than hogs?
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Its not about being op., dont even think it is op compared to hogs, it just gives more room for errors.
And cheaper on de.
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It's like a max attack without taking out a sizeable portion of the base using your spells (getting two ADs for all your spells)... In my experience, two ADs are NOT worth sacrificing all of your spells for. It sounds great in theory, but is weak in practice except in VERY specific instances.
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its good :) i just did this on our last war... you can view replay if you want too... just visit our clan KOLOKOYZ, look for enzo™ lvl 6 clan red and yellow flag
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This isn't the best attack option unless a very rare circumstance calls for it (2 centered airdefs and 2 exposed)