Th9 trophy/dark elixer polarized base.
Hello I have always been an avid base designer and love making my own designs testing them and adjusting them per defense. I recently made a base that has had absolutely insane results as a farming base, but I would like to know what tweaks do you think I should make to have it be a Great War base. I do know I need a double giant bomb just haven't really decided where or how I should place it and would like to collaborate with other experienced players on how to adjust it. Here is the base http://imgur.com/fEsxx1q
let me know what you think.
ps. I have actually had 2 successful defenses for no stars in champs league with this base one against a crappy goho attempt and another on a gibarch farming army.
TH 11 Anti 2 Star Trophy/War Base.
I have come a long way from my original design. Most of my tweaks come from Titan III and Titan II defends. This build does what it was designed to do which sends Golem/Giants around the outside. Dps that focus anything will walk along the inner ring being targeted by xbow/heroes/bombs/spring traps. My design takes out all their dps first so that when the tanks finally goes for the center they get blown up. Ranged dps usually get lagged behind and go for center but that is fine it can take on small armies. Most two stars are from smart attackers that send delayed attack down middle with zerg dps after their tanks split and start walking around the outside. I'm here in hopes people find small changes that send everything along the outside although it's unrealistic. Also moving xbow diagonally one tile towards the inner corner gives it more range, however wizards can target it easily as they round the corners. Queen will always go towards center no matter what. That is why i have towers to single because it forces attacker to use queen ability before getting to townhall and then gets her blown up. My original design had air defenses along the outer ring but it got criticized that a full air attack would 3 star base and sure enough it did. Two versions ago i got 3 starred by air raid with full lavaloon. From that attack i saw they were trying to snipe my archer towers and then send full raid. I fixed that by have two air sweeps aimed to two corners. The remaining corners have wizard towers hugging tower as back up (originally away form it). Air defenses nice and tucked. Xbow set to ground and air. I'm solid against air attacks. Focusing more on ground now.
http://i1341.photobucket.com/albums/...psa3r96cwu.jpg