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New dark troop:Slime
Slime
Damage Per second: 7
Hit Points: 300
Training Cost: 120 Dark Elixir
Favorite Target: Any
Damage Type: Single Target (1 per second)
Targets: Ground
Housing Space: 4
Training Time: 50 Seconds
Movement Speed(walking): 25
Range: 0,4 Tiles
Unity is strength! This creature is born from the dark elixir and toxic wastes. Individually it is very weak, but it can fuses with other Slimes to create a big dangerous Blob
Slimes can fuse to create Blobs.
Every Blob is composed by a maximum of 10 Slime.
Bolb's stats are equal to the currently slimes's stats that composes it. The fusion happens only for slime-slime or slime-blob that are distant 5 tiles or less.
It puts itself in frot of other slower troops
(it goes in frot of the nearest groop of troops).
The Blob can launch slimes that composes it beyond walls its stats are reduced by the base stats of the slimes launched.
Damages of cannons,mortars and eagle artillery are reduced by 1/3 and these damages are also reduced for troops behind the slime/blob.
Offensive strategy: it can be used as a wall and with its ability it can overstep walls.
Defensive strategy: it can be used to distract troops.
Troop vs troop strategy: it can be defeated by air troops or powerfull troops.
Updates:
Level 2
Hp+30 Dps+2 Training coast+70
Update coast 50.000 Dark elixir
Level 3
Hp+70 Dps+4 Training coast+35
Update cosst 60.000 Dark elixir