Proposed change to the way Shielding Works.
Hello again,
Previously I posted a way to make the Loot Bonus better in -
http://forum.supercell.net/showthrea...04#post6012004
but if that idea was not feasable perhaps a change to the way shields work would better help many of the players suffering through the recent changes to the game or recover after a particularly brutal raid.
I suggest that being shielded automatically boosts your pumps to help with recovery. This boost would be higher the shorter the shield and lesser the longer the shield was. The purpose being to restore a % of losses after an attack so that people could get back to raiding and so that casual players were not so adversly affected by long recovery times.
This would not recover all of what was lost but perhaps about 40 - 60% if you waited the entire duration so that the incentive to raid was not lost but the loss of elixir and gold did not cripple players to the extent that it does at the moment.
Thank you for taking the time out to read my feedback and I hope that this helps make the changes to the game more pleasant for everyone.
Regards,
Nutts