Increase Gold Mine and Elixir Collectors Production Rate
I will admit that I am one of the people who left his Town Hall outside the walls hoping for free shields. The main reason is that I am not afforded the time to attack very often. I participate in my clan wars each week but outside of collecting gold and elixir in the morning and before bed...I didn't attack often. Things were fine through TH 8...but once I hit TH 9 things got SOOOO expensive and required SOOOO much more time during the upgrade that it became hard to upgrade and slow...but I was advancing. The progression in cost and time is logical, so absolutely no complaints there. But since the upgrade the attacks have been aggressive...and I am consistently loosing large chunks of loot. Again, I am cool with this...if someone wants to attack me all in and they kick my bases backside they deserve lots of loot. Here is the problem for me though...
My storages are going backwards, seriously backwards. With the current production rates there is no way I will be able to obtain any sort of upgrades in the future. I understand the point of the TH 11 update, I also understand that from a business model I am not where Supercell makes their money (I have bought a few sacks of gems in the last year for myself and my son to help a big upgrade). But the thing is...if I cannot advance in the game without investing more time then I have available, there will be nothing to work for...the solution will have to be to stop playing the game.
The point of this long ramble is this...the ability to collect more loot if you attack regularly is great...I am all for it...but if you do not have the ability to attack often, the collectors and mines should have the ability to produce sufficient output to continue advancing. There is an algorithm that I am sure you can come up with for this...but in the meantime I can't keep up in this environment, and that makes the game much less fun.
-John