The Potential of the Warden (Discussion)
So here is some info on the Warden
| evel |
Damage per Second |
Damage per Hit |
Hitpoints |
Regen Time |
Ability Level |
Training Cost http://vignette2.wikia.nocookie.net/...05&format=webp |
Training Time |
Town Hall Level Required |
| 1 |
50 |
90 |
1,000 |
30m |
N/A |
6,000,000 |
N/A |
11 |
| 2 |
52 |
93.6 |
1,021 |
32m |
N/A |
2,500,000 |
12h |
11 |
| 3 |
54 |
97.2 |
1,042 |
34m |
N/A |
3,000,000 |
1d |
11 |
| 4 |
56 |
100.8 |
1,064 |
36m |
N/A |
3,500,000 |
1d 12h |
11 |
| 5 |
58 |
104.4 |
1,086 |
38m |
1 |
4,000,000 |
2d |
11 |
| 6 |
60 |
108 |
1,108 |
40m |
1 |
4,500,000 |
2d 12h |
11 |
| 7 |
63 |
113.4 |
1,131 |
42m |
1 |
5,000,000 |
3d |
11 |
| 8 |
66 |
118.8 |
1,155 |
44m |
1 |
5,500,000 |
3d 12h |
11 |
| 9 |
69 |
124.2 |
1,180 |
46m |
1 |
6,000,000 |
4d |
11 |
| 10 |
72 |
129.6 |
1,206 |
48m |
2 |
6,500,000 |
4d 12h |
11 |
| 11 |
75 |
135 |
1,233 |
50m |
2 |
7,000,000 |
5d |
11 |
| 12 |
78 |
140.4 |
1,261 |
52m |
2 |
7,500,000 |
5d 12h |
11 |
| 13 |
82 |
147.6 |
1,290 |
54m |
2 |
8,000,000 |
6d |
11 |
| 14 |
86 |
154.8 |
1,320 |
56m |
2 |
8,400,000 |
6d 12h |
11 |
| 15 |
90 |
162 |
1,350 |
58m |
3 |
8,800,000 |
7d |
11 |
| 16 |
94 |
169.2 |
1,380 |
1h |
3 |
9,100,000 |
7d |
11 |
| 17 |
98 |
176.4 |
1,410 |
1h 2m |
3 |
9,400,000 |
7d |
11 |
| 18 |
102 |
183.6 |
1,440 |
1h 4m |
3 |
9,600,000 |
7d |
11 |
| 19 |
106 |
190.8 |
1,470 |
1h 6m |
3 |
9,800,000 |
7d |
11 |
| 20 |
110 |
198 |
1,500 |
1h 8m |
4 |
10,000,000 |
7d |
11 |
Life Aura Effect| Ability Level |
% HP Increase |
Max HP Increase |
| 1 |
20.0% |
70 |
| 2 |
21.1% |
76 |
| 3 |
22.2% |
82 |
| 4 |
23.3% |
88 |
| 5 |
24.4% |
94 |
| 6 |
25.6% |
101 |
| 7 |
26.8% |
108 |
| 8 |
28.1% |
116 |
| 9 |
29.5% |
125 |
| 10 |
31.0% |
135 |
| 11 |
32.6% |
146 |
| 12 |
34.3% |
158 |
| 13 |
36.1% |
171 |
| 14 |
38.0% |
185 |
| 15 |
40.0% |
200 |
| 16 |
42.0% |
215 |
| 17 |
44.0% |
230 |
| 18 |
46.0% |
245 |
| 19 |
48.0% |
260 |
| 20 |
50.0% |
275 |
Please take a look at the life warden ability and the fact that the Warden can grant invulnerability
Now I found this extremely interesting because medium strength units get the most buff.
Let me illustrate
1 Golem gets 275 more hp at the maxed level
Total 6575
Plus Mites - 3,070
Total: 9645
Now Giants
6 Giants - 275 more Hp X 5 = 1375
Total Hp: 8250
Previous Comparison 6,600 to 9095
2495 difference
With Hero 1395
I am sure you see my point.
What do you think this will mean for medium strength compositions?