Small tweak that could make 【valkyrie】 so much better
We all love valkyrie! But it's one of the most underpowered troop in TH10, and probably in the new TH11. Nearly nobody use them in serious attacks. Sure adding a new level is fine, but I think there's something simpler and better that should be done -- reducing her attack preparation time and re-target time.
Why? Because every troop should have its own strength, and for valkyrie it's clearly designed to be fast and flexible. But we often see valkyries waste a lot of time doing this: running to an attack position -> the target get killed by something else -> pause a moment to re-target (even if the next target is still beside her) -> pause a full second to swing her axe -> target died again before her attack. See the problem? This should-be fast and flexible troop becomes clumpy in real battle. That's why I think it should be fixed -- to make her not only quick in movement but also quick in attack swing and re-target.
For supercell: why you should do this:
1. It's simple to implement: probably just changing two parameters in your battle engine
2. It make troops more balanced
3. It make valkyrie more like valkyrie!