Town Hall 1 - with clan castle 5 spaces
There is lots of talk about town hall 11. But everyone seem to have forgotten town hall 1. The tutorial forced us to leave it!
I suggest the tutorial is changed so we may skip it, so it doesn’t force us out of TH1. And let us have a clan castle with 5 spaces available at th1. Clans is important, so it makes no sense not to have it for the first town hall.
With town hall 11 the wars will be even more complicated, 1-3 stars might require hours of planning and practice.
Honestly, normal people don’t have that kind of time. But normal people still wants their stars.The only way is then to start a new base and stay at low level where wars is easier. If TH1 was available, it would encourage people to keep playing for fun, when they have time. We would get TH1-2 clans. They would not be that serious, something fun. Perhaps help new people. Fun wars with old mates.
At least I see no harm in it. It would not affect the game balance.
No need for clan castle at TH1
Here are the problems with Th1 having access to a clan castle
- They can get a lv6 loon in the CC. Bases you are attacking at this time would have no air defense and at most maybe a level 2 archer tower. A level 6 loon would clear out the whole base itself, putting no time/effort into your attack.
- Like other people have been saying, it is the TUTORIAL. It is the town hall where you learn how to play the game. Nobody really cares about TH1, ever.
- Finally, you would have to add more gold and elixir storage. At town hall 1 you don't have the loot to pay the 10,000 for the clan castle.
As I see it, there is no point in giving TH1 a clan castle.
-SyZ