When I sleep, I am not playing. (Due to inactivity of consciousness) i close it off so people can't use the traps while I am sleeping, then others get in trap free. Thanks anyway;)
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When I sleep, I am not playing. (Due to inactivity of consciousness) i close it off so people can't use the traps while I am sleeping, then others get in trap free. Thanks anyway;)
Thanks to all who have replied!
Sorry but this is not a good base design.
4 wall breakers from (take your pick):
- the top middle
- the left middle
- the right middle
- the bottom middle
can open up your entire base and gain access to ALL your storages.
Plus the funnelling you have done will do nothing. Because the end of the funnel is not open the troops will not even start to go down there.
I'd worry more about the design than the extra 7 pieces of wall ;)
I took your advice on creating my own, after a half-hour I've come up with this.
There are a few flaws, such as the cannon outside(no more walls!) and the asymmetrical bomb placings.
http://i1315.photobucket.com/albums/...psc2c9e899.png
I guess its good, but the wizard tower locations are bugging me like crazy!
since you have nowhere else to put them, try switching the wizard towers with the archer towers next to them, so the wizards towers are guarding the air defense, elixir storages, higher level collectors and the archer tower can reach the army camps in the back. also, since your mortar is upgrading, why don't you switch places with that unguarded cannon, so the mortar can be a distraction. I also don't like the fact of relying on ur hidden teslas to guard the gold storages, but I can't see anyway to change without major changes, so I guess it's good that way, cuz the opponents won't be expecting it
Sorry, but not great either.
I'd attack from the left and right sides taking out the archer towers and air defense then just release 10 minions from the top to empty your base.
For a good TH7 base design you should try to incorporate:
- Wizard towers (in the middle of the base) guarding the storages
- Mortars in a triangle formation covering most of the base
- Storages in their own compartments
- Air Defense not easily accessible
- Even spread of Archer towers / cannons (ie: don't put all archers at the top etc)
Honestly, do yourself a favour and spend 30 minutes browsing the TH7 Base Design thread - there are hundreds of designs but remembering my list above you'll quickly see which are the best.
Once you find one you like then use it or modify it slightly to your taste.