I'd just want to give you an idea about this problem and share it among the clashers .. we spend lots of time to see if the player can be revenged or not. What I'd suggest is that, if it's available for revenge let the bar appear to do so. While if the village is unavailable for revenge, just don't show the revenge bar. That would make it a lot easier instead of clicking the revenge bar on each player and we end up getting 3 available player for revenge from 30. BOOM BEACH game has this feature and it's really efficient. AND of curse I would love to see that in my GAME :caticon:.
PLEASE LET THIS MESSAGE REACH TO THE DEVELOPERS

