Farmers ♥♥♥♥♥♥ them off by actually earning there loot through time and not gems
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im not getting the maths.
the 1/4 from DE storage.... That means 1/5 of loot on offer? Right? Or is the technical 1/4 of the storage a necessary way of writing it? Because I need to calculate what is on offer quickly.
Also, I'm not sure how the league bonuses are going to help me. Currently I could get 50% of the base when going for DE storage and get the league bonus.
Now I wouldn't get all of the league bonus and the bonus itself doesn't appear to be large enough to cover difference. This appears to be a loot nerf to me. Particularly to get 70% I need to train a heavy army.
With my TH 7 account getting 70% is easy. Hell you can barch 100% however.... At TH10 this isn't possible. How many TH10's 100% other TH10's unless they are very premmie. ( at which point the army training costs go up.) I can't see how it would be profitable if you are upgrading troops / spells etc.
Or am I missing something?
Edit: also, with the loot effectively spread across 5 storages for my TH level.... I'm going to potentially get less loot from the raid? Currently 2 gold storages = 50% loot. New system = 40 % of loot.....
Thank you for ruining a perfectly good game and turning it into gem only! I buy and use gems but from this update I would need to buy a lot more. Heroes would always be needed against a TH 9 and TH 10 - Heal now for 70 gems per hero!!
70% damage to get 100% loot! TH 9 against TH 10! Your lucky to get to 50% unless you use war troops which take so long to build you can only raid once or twice!
It would have been nice had you asked for opinions before coding all this complicated rubbish!
A system which has worked perfectly since 2012 now all of a sudden needs changing? WHY!! Surely your making enough money!!
TH with no loot but TH outside - if you have no loot players get the bonus
TH Snipe with loot - YOU GET ATTACKED ANYWAY FOR THE LOOT!
How are you expected to get 8million loot for upgrades or 200k dark for hero upgrade if you need such a powerful army?!!
You allowed the game to be played by the players the way they want to - WHAT HAS CHANGED?
THE MORE GREEDY YOU GET THE LESS PEOPLE WILL PLAY!
what you think, will now players put TH out of walls?
Hey guys it is time to put 70% in the corner lol
OMG! Anushka, you sweet cat, how can you announce such a... holy mackerel my farm and trophy tactic fits with that 100% and target CC with goblins was ever my wish, I just lol ������ I can't hold me, let's see what the future brings, I just have to make walls, that loot system makes me not to have anger, not a bit ������
I like what they are trying to do, and was optimistic they had this figured out yesterday, but (assuming no other significant loot changes) it's pretty clear that combined this is going to make farming close to impossible.
Targets will be shielded more, and the loot will be harder to get and cost more to get. If you are a casual player who isn't very good at attacking? -- Hasta le byebye. It's going to be get (real) good at attacking or die. The cost of building an army to get the loot will outstrap the rewards, especially at higher levels. 70% of a Max TH10 in Champs league? Even with a full GoWipe, 5 spells, and both heroes that's hard.
Leaves me with one of two conclusions. Either
A) They haven't thought this all the way through in terms of how it will play out, or, worse
B) They understand the implications perfectly and this is meant to encourage more boosting and gem spending.
Ie, moving from Pay to Win to Pay to Survive
So the next sneek peek could be something about townhall 11?