I think is like the actual system, but only for 3 hours.
i mean if you stay connected for 2 hours, leave for 1/2 hour, and come back PB will be reset (?)
But if you hit the 3 Hours frontier, the sequence will start.....
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So theres now a shield to activate once your shields gone? So a shield to help with another shield? ♥♥♥.
Whats the point of this supercell jeez. Also how are we suppose to attack anyone when everyone is sheilded
Next sneak peak, with 50 gems your VG will shield your village in war for 2 min of each attack on you... :p
Sneak peak 1: we are getting rid of free shields.
Sneak peak 2: you now have the option to buy your shield.
Am I missing something?
I didn't get this new "Take a break" system.
So after 3 hours we get kicked, if we get back online after X minutes and we didn't get attacked, we will be kicked again in a few minutes?
Poorly explained due to it's far reaching consequences but in short these changes will effect very few of us in real game time. In summary...
1. Without shield you'll be booted after 3 hrs time online. For us war enthusiasts this won't effect us as we'll be sat on a 12+hour shield, preparing, planning and donating. In simple terms the personal break won't kick in as we're not raiding - We'll be sat on a shield like we always are in war.
2. The planned changes only directly affect our farming time. 6minute staggered breaks? No big deal.
As far as I can tell, once you have spent your personal break (That is, you've been kicked out), you can play again for another 3 hours with or without a shield. It doesn't matter whether you get attacked in that time, except that if you get a shield, none of that time counts towards your 3 hours
Hear hear!! It punishes players with strong defenses and low loot(due to spending)!! A solid base can be hours without a single attack, specially if the owner's spent most of the loot on upgrades.
It's not a PERSONAL break. It's a PUNITIVE break time. Were it a Personal Break Time, if you stayed offline for sometime, it would reset, regardless getting a shield. Basically, strong base players will receive a PUNITIVE BREAK TIME since weak bases rich on loot will be easier and more common targets to raid.
Honestly the personal Break thing isnt much of a big deal.. at all.