it's just the same thing over and over *sighs*....
Quote:
Originally Posted by
Xropelayton
The concept of the game is designed such that you have to plan your attack in 30 seconds & 3 minutes to attack as the way you want. Now it depends on the attacker that how he/she attacks. Many players are able to finish fully in 3 minutes, they are comfortable with it, with th11 SC might think about 3:30 mins but if some of players lack in timing then it can be learned.
you cannot learn probability and chance... your argument is invalid... the game is designed so that it's not possible to ALWAYS win EVERY battle and as such there's currently 5 possibilities...
1. 3 star
2. less than 3 star victory all units defeated
3. less than 3 star victory out of time
4. no star loss all units defeated
5. no star loss out of time
3:30 ACTUAL battle time MIGHT be enough but it's always best to leave some room for FUTURE developement(s) / additions so 4 minutes would definetely be enought and contrary to some nay sayers out there; 4 minutes WOULD NOT BREAK THE GAME.... all it does it give the attacker a little more time and make the game more fair but someone like you is only thinking of their own defense and worried they might lose more battles if there was a little more time. I'm for more fairness and 4 minutes war battle times... regular battles is iffy... i don't yet know what all they're adding so i don't know if it'd be necessary to increase regular battle times... just war times for sure.
this thread is good idea and valid argument...
...it's just most people are afraid of change even when it's for the good and they automatically cry we don't need this without giving the idea a good chance if any at all.