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Attack Duration
As we [hopefully] all know, the attack time for any attack is 3 minutes, but what if we changed how long your 'attack time' was upon what your town hall level is. And every time you level up your town hall, you get 10 extra seconds for attacking. For example, if you are a town hall 2, you might get 150 seconds to attack (2 minutes and 10 seconds), but as a town hall 3, you could get 160 seconds of attacking (2 minutes and 20 seconds.) And this would go all the way up to town hall 10/11.
I wanted to throw this idea out there because I find that as bases grow larger, it would be harder to 3 star bases due to their sizes (I know, we also do get larger armies as we level up.)
Of course, how long each town hall should get, as well as the 'time increase' between each town hall is up to you guys (I just made up random numbers) but hopefully this can be implemented within an update.
Thanks for reading and please comment!
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....yes, I think this aspect needs re-thinking, but I believe this is not the right tangent. Lots of buildings have been added in the last year, but attack time has stayed unchanged.
Also low lvl THs have weaker troops which need all the time they can get.
I would much rather suggest that attack time is defined by the TH lvl that you are attacking!
The higher the TH lvl, the more time you get, regardless of your own TH lvl.
Another possibility would be to define attacking time by the weight of the base being attacked. Weight is already measured in game anyway, all one needs do is connect that to attack time e.g. say have 2 minutes or 2,5 minutes and extra time added to that according to base weight, giving a total time of 2,8 minutes up to 4 minutes depending onthe strength of the base you are attacking.
Another possibility I see is in buying extra 10seconds with gems. I don't like it, for many reasons, but it would be a possibility.
Have Fun
TS
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Hmm, it seem a nice idea! I will give a thumb up 👍🏼to this idea ! 😀😀
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How about just add 15 extra seconds. To the total time