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Wallbreaker AI and Fried Eggs
Firstly, why is there suddenly a fried egg on my map? Coincidentally it seems to mark the centre of the 40x40 grid, but I swear I've never seen it before.
Secondly, I've just upgraded to TH4 and finally have some more walls to play around so I'm trying to come up with a new design. I'm quite happy with what I've come up, but I still don't fully understand wallbreakers and was hoping someone might be able to help me here. What I want to know is, can a wallbreaker punch through the junction I've marked with an arrow to open up both compartments (the smaller one is just for illustration, I ran out of walls to draw my arrow lol) at once by destroying the wall piece at the T-junction?