And then remove the heal?!?!? That would ruin strats all over the place... Plus there is always that tesla that takes you by surprise...
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I'll have to say no to this idea. Here's some basic math: Let's say you did a raid and you BK lost 25% off his health. If you can reuse him while being injured you'll simply use his ability to charge him up again. Then you'll simply spam the ability in a single-player campaign map for a full health hero again. The great thing about the game is when you plan to use your hero ability to reduce his recharge time.