Th9 has a very good balance (IMO) between offense and defense. It is pretty hard to get a 3 star, but with proper planning and decent heros, you can consistently get 3 stars. However Th10 has a super OP defense. Supercell has added an additional level to cannons, archer towers, and teslas, but the only offensive buffs have been dark spells (minimal) and additional levels to the lighting spells and dragons (non-factor). The idea I've been think of the past couple days is that Valks would be upgradable to level 5, and Inferno Towers wouldn't be able to hurt them. Hopefully this would help to balance Th10 offense and defense. Valks under heals at Th9 is super OP, but valks are never used at Th10 because they can't be healed under the ITs beam. I can't think of a reason as to why this would be (i.e. we have a reason why pekkas take more damage from teslas) but we don't know why hogs take more damage from GBs, then other troops, that was just for balance. This is just an idea I had, didn't put much thought into it, curious to hear what others think of it. If anybody has thought of this idea, I apologize for making a topic on your idea, however this came from my head.

