So I don't know about all of you guys, but I'm sick of having the same 2 heroes every attack. I think that we should be able to choose from many heroes and only be able to use 2 at a time! So here are a few of my new hero ideas to make the game more diverse and strategic!! And just saying, I don't know anything about stat balancing so I'll just give the basic ideas.
TITAN
(the giant King)
Has a lot of health with fairly low attack. When ability is activated, drops "X" number of giants with increased movement speed. The movement speed buff is to get the Giants ahead of your army and make defenses focus on them instead of your army.
GOBLIN KING
Basically a stronger and faster goblin. When ability is activated, become invisible and ignores walls for "X" seconds. Also, when activated will toss a "X" goblins to nearby storages/collectors.
MAD BOMBER
(wall breaker King)
just an average wall breaker that doesn't die when exploding on a wall. This hero will have very little health, but takes no damage from exploding. Defenses have to kill it to stop it. When activated, drops "X" wall breakers.
ZEPPELIN
(Balloon King)
A blimp looking hero who does just a little more damage than a normal balloon, but when dies, drops "X" balloons. When ability activated, releases napalm to the ground slowly damaging all buildings hit.
So there's a few of my ideas. Of course some of this might be over powered, but it's just my basics concepts. Again, you are only allowed to choose 2 total heroes for attack and defense. Please tell me what you guys think!!

