The War Elephant
The war elephant is a troop, which can only deal 40% of damage to walls, but 1,5x damage to defenses. It is also not affected by jump spells.
http://ultraimg.com/images/PicsArt_1...2.55.14.md.jpg
Positive aspects of this troop:
- although it hasn't a favourite target, it does 1.5x more damage to defenses.
- On the "hut" on the back of the elephant are 2 archers. They can' t be damaged as long as the elephant lives and shoot their arrows everywhere in their range.
- The elephant attacks quite quickly, every 1.5 seconds.
- High Hp and Damage.
- When dies, it deals 100 damage to all surrounding buildings.
Negative aspects:
- It can be stuck in walls, because it deals reduced damage to them.
- Extremely slow.
- Ignores jump spells and can't use them.
- Exploding Wall breakers and earthquake spells baffle the war elephant, so it cannot move 1 second. ( If the war elephant goes to a place where 4 earthquake spells were used, he get 4 seconds baffled too )
Summary:
If there aren't many walls, the war elephant is a really nice troop to tank or destroy. In order to not make it op, it gets baffled with earthquake spells, so at a base with many high level walls you may use pekkas instead.
Please feel free to give feedback, criticism or pray and if you don't know what to say, reply anything.;)