Make level 10 walls 2 million instead of 3 million. There is a huge jump in cost for a wall level
Printable View
Make level 10 walls 2 million instead of 3 million. There is a huge jump in cost for a wall level
Walls are expensive for a reason. They are supposed to keep hardcore farmers occupied for a good amount of time. Plus it wont be fair for those who have already farmed them.
1/2/4 million for 9/10/11 walls is a more normal clash-like progression than the current 1/3/4 million. Clash hasn't had a problem adjusting things for better balance, and what was done in the past is not reason enough to keep doing it in the future.
If if you want to keep people whole for the loot previously spent there are a number of creative ways to do so including crediting back 1 million for every level 10 or higher wall they have and applying that credit towards upgrading the lowest level walls the player has remaining at the time the update comes out with the price change. Players with max walls at the time of the upgrade could bank the credit until a new TH level is released and they upgrade to it. Or you could just let it be water under the bridge.
Either way, doubling then doubling again is more rational than tripling and then increasing by a third.