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New Clan Perks
today i will be talking about clan perks you get from your clan level.
FIRST IDEA: i would suggest is that add more levels (to level 15) and 1 perk could be "unlock clan island" i know the water is out of the question but it would be cool if we had this. it would be a boat (like boom beach boat) and it would say donate and you donate to the clan island where the leader and co leaders decide what to upgrade and on this island isnt another townhall waiting to be max'd it would be a outpost that you donate troops and elixir and/or dark elixir so that this can build a lab and upgrade the troops (no matter what lvl your troops are they always go to the islands lab lvl to balance it out and also no heros)
WHATS THE POINT I HEAR YOU SAY:
well on this island would be a notice board and on this board it would say destroy 100 enemy outposts with your
donated troops and recieve 25 gems. or even like boom beaches operations thing (i dont play boom beach sorry if its wrong) where you and your allies can attack at the same time and defeat these really hard bases for gems resources or even clan xp to go towards clan perks. note that its only single player maps (we already have clan wars)
THE SECOND PERK: this is kind of a update/wishlist idea.
the second perk i was thinking of is a separate building you unlock at townhall 9 would be the "spell castle" (this is all ideas stuff can be changed by supercell)
well basically this is a extra building that only works in clan wars so basically your clan donates a spell into this and where ever you place this building it would drop the spell when the enemy troops are in the area ( this would make heros better on defence to combat the attacking heros abilitys)
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Well, since not a single clan has reached lvl 10 and only like 7 have reached lvl 9, I think it would be awhile before they reached 15. Making the idea kinda mute.
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I didn't really read the first idea because to me it sounded like yet another idea that has all ready been posted before, but the second idea would give a level 15 (or whatever level you unlock it at) far too much of an advantage over a level one clan that doesn't have that clan perk. I think the clan perks should just be something simple like being able to donate more troops, or a percentage of the troop cost is returned to you after donating a troop.