The attacker can get 2-3 Air Defenses and an Inferno Tower by just phase 1 on GoLaLoon. A few Hog Riders and a Heal Spell on the bottom left Air Defense and the Golems, Wozards, heroes on the bottom.
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The attacker can get 2-3 Air Defenses and an Inferno Tower by just phase 1 on GoLaLoon. A few Hog Riders and a Heal Spell on the bottom left Air Defense and the Golems, Wozards, heroes on the bottom.
I'd move the single closer to the BK to make the forced heal more imminent.
Here's the modified version, not too sure about it
http://i62.tinypic.com/15qdsma.png
I actually like the first version better
The current one is really vulnerable to a well placed freeze taking out a bunch of core dps
The western disco is a little to easy to reach for my tastes and there isn't much dps there to defend it. The other one is nicely buried but like I mentioned it's cluttered so a KS could take out 2 (maybe even 3) ADs plus that inferno and a bunch of point dps.
Honestly. I'd use a dragonflower base for an anti3. I've been making them with dgb spots in mid (pathed...not just stuck anywhere) and I've even played with a DF base with a centralized (ish) TH that is behind 3 layers on all sides to prevent th9 2 stars.
Ok wait.....your newest version has much better point dps on that disco.
It's not bad. It's just risky.
this base looks pretty well designed, only improvmentes i see to him is move some AD's further in to stop queen walk :smirk:
What the hell is AD and DGB ???? what is a anti 3 star base