Originally Posted by
Lee1886
I'm currently getting hit by a number of healer attacks, and I'm having an issue setting a base to deal with them as their healing range keeps them away from the air defence most of the time. In fact if they are healing the queen her range and the healer combined means she can be attacking the AD and the healers are still safe.
Since they avoid any air traps as well any way I put the AD, X-Bows, archer tower etc I can never kill them.
Would just like to consider reducing their range so that they can be defended against in some way to balance this out a little 👍