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Goblin Warship
GOBLIN WARSHIP
I've been thinking about this for a while and I think it'd be a cool idea. It would be a large, extremely slow moving, tanky air ship. It's favorite target would be the enemy town hall (follow me here). It does little, semi frequent carpet bombs (like mini balloon attacks but it does more damage to resources); and on the way it will drop small squads of treasure goblins. :D I'd imagine it would be about 4-5 squares long in length relative to the battlefield and cost maybe 40-45ish capacity. The premise would be to have a tank troop that always heads towards a definite target; cutting a weakened swathe through a base for any type of attack to follow up on (air or ground). The weapons / what it deploys I would imagine could change but it can't be ridiculously strong offensively or it would be over powered. I think of it more as dependable, tanky cannon fodder that would help clear resources out during an attack while your main force attacks defenses. Assuming it survives it's trip to the townhall, it's second favorite target would be (of course) resources because... well, goblins. Duh. The question is should this be some sort of regeneratable champion that you reload with goblins you make in army camps or make it a legitimate elixer/ dark elixer troop with a high capacity rate? Maybe as a champion it's active ability would be to create a squadron of goblins and normally it does it's miniature carpet bombing.
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I don't see any future of this... HS is very high and it does what? Just mixture of hound and goblin which attacks town hall. OP even without stats
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No
There Shouldn't be ANY Troops that Targeted Your Town Hall. There is no way to counter attack this troops
You can Just Use like 3 Of Them to Distract Defense and Target TH and let clean up troops come behind
This would be too OP anyways