That's the whole point of the idea. To reward upgrading them with gems.
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This^^^^^
Collectors create 90% of the loot in game if not more, giving it the benefit of the doubt, but with everyone's collectors not maxed it cannot sustain everyone raiding for resources, thats why there is minimal loot, because collectors are minimal level, yet they create the majority of the loot, so it hurts the resource economy.
Think of it this way:
Country A can make a maximum of $5 a day (dont feel like writing out something bigger everytime)
Country A is only making $1 a day though.
Same with country B-Z. They are only making $26 combined a day when they could be making $130 a day.
Between countries A-Z they raid $40 a day, but combined they are only making $26 a day. This results in -$14 a day, thus a net a loss, and the amount of money plummets, thus bad loot.
But if they increase their production from $1 to $5 a day, they suddenly are making $130 a day and raiding $40 a day, which leaves $90 left over to sustain the economy and keep it from going bankrupt- good loot.
Storm, this is brilliant.
Really hope this makes it into an update in the near future in some form or another.
Guess its time for me to stop being selfish and upgrade my mines too..
Greatest idea ever to increase loot
Brilliant idea, simple yet effective!
Great idea! Just wondering that because this is an achievement, how about if I already have lvl11 collectors/lvl6 drills? I would just get those Gems or what? Sorry if this is already mentioned, Too lazy to crawl through 9 pages :rolleyes:
this will be in the next update. watch...
I think you forget th10 have 7 mines/7 collectors, oh and 3 DE drills :D