A very well thought out solution. Can't believe I never thought of that myself. :)
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A very well thought out solution. Can't believe I never thought of that myself. :)
Truly brilliant.
People will do this for the fifth builder for sure.
Truly brilliant.
But of course I don't really care about the builder.
More tasty, delicious loot for me *_*
Even though you're a lion, you made my day!
Heck, I love ya!
What an awesome idea! If implemented I would finally consider to upgrade my level 5 mines & pumps in my TH8 base, excuse me :)
It all helps though, if you are saving gems it might mean you can get over the line with a cheaper gem package.
For some that just might be the catalyst to make their first, or a rare gem purchase.
I've always been of the belief that the closer something is, the more inclined you are to gem.
+1, i think we have enough feedback to see this in any future updates
Ur edit says that u get gems for 1 or 3 or 6 lvl 11 collectors / mines, but what about TH 1-6? the max for them is lvl 2-10, so they wont feel as inclined to max out their collectors as TH 7+ people would. ur idea will work well on TH7+, but not so well on pre TH7 players. Maybe change a bit?
dude dont u see that it will make even more people want to rush their town halls? we'll end up with a bunch of premature TH 7s with maxed out collectors, etc. but with ♥♥♥♥ defenses. not good
too promote both anti-resource deficiency AND less premature THs, supercell will have to add achievements for upgrading defenses/ walls as well