New ideas for defensive traps/buildings
Hello everyone. This is my first time posting a thread on supercell forum and if there is anything that i should know, feel free to notify me.
In my personal opinion, mortars seem to always miss their attacks due to their slow moving projectile. Most smaller units are able to run away from it when a building is destroyed. If there are tanks (golem,BK) around, they tend to just take most of the aggro of the mortar leaving the rest of the smaller units totally unharmed.
My idea here is that we could create some sort of trap/building which creates a vacuum every few seconds to bunch groups of ground units together so that mortars have more effect. If its a vacuum trap, placing it in strategic areas could make them take the full brunt of the mortar aoe or maybe a building similar to air sweepers which vacuums unit towards them but does no damage.
Let me know if anyone likes/dislikes the idea. Constructive feedback to improvise the idea is very much a welcome.