Clan castles and the troops within.
Okay everybody knows about clan castles and that we can put troops in them to defend our base. We like that they defend our bases, however we do not like how they can be easily lured to one side of our base and then easily defeated via lightning, archers, Wizards ect.. I propose a very needed change to clan castle troops ai.
allow the village owner to select which building we want our clan castle troops protecting. That way the troops stay near the building their assigned to protect and not be lured away to be slaughtered later.
these troops have to have some kind of common sense. They are not just mindless pawns that do not think. A similar trait to how the barb King and archer queen ai reacts to troops trying to lure them away.