Originally Posted by
TheOneTheyCallSmasher
Once again, great detail and a good troop idea!
1. Since the troop has quite a large HP, maybe you should consider decreasing the speed? You don't have to, even I'm disagreeing with myself a little bit here, your choice completely.
I think the HP is quite balanced atm
2. Stats are pretty good I think
Thanks
3. I think instead of it damaging the nearest 3 buildings, it should do a splash damage blast, to make things a bit clearer when for example, many troops are the same distance away from him. It would also make him a bit more effective.
Wouldn't splash damage make him like Knight?
4. When he dies, does the damage he has sustained during those last few seconds blast or does it just disappear? A blast would be a cool death animation:smirk:
That would be cool. Thanks
5. I don't think he should disappear/reappear every blast, I think it just makes it look a bit chaotic.
I think that would make things messy. Just imagine, after Blasting, how can he be living, that's why he's revived again
Great idea!