how is my th 8 war base? Any suggestions for trap placements. http://i.imgur.com/KTourY4.jpg?1
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how is my th 8 war base? Any suggestions for trap placements. http://i.imgur.com/KTourY4.jpg?1
DGB placement is great. I like it how you placed the town hall in front of one of the air defenses to deter dragon attacks as well. Also, the multiple compartments should protect against gowipe attacks too. I give it a thumbs up!
Were you able to test it in wars before you upgraded to TH 9?
I think the Tesla placements are fine. There are lots of areas that they could be hiding, so difficult to predict where they could be sitting. I did have one thought after re-reviewing this base. Maybe try pulling the air sweeper one space north to help draw troops into the DGB. Where it sits right now, hogs might get drawn away from it and to the arch tower if they are coming from the south side.
Mass hogs from top left will do it
Very good. I'd point the AS out though and not toward the core.
Looks excellent actually. As Rad pointed out, face the air sweeper to where the base is most vulnerable to drags. I would also suggest tinkering with spring placement to stop a surgical hog attack, which negate springs between defenses. Otherwise, great base!
This is actually really good! Love the DGB placements, but I think the CC could be lured via the northernmost cannon, maybe add a tesla there to surprise attackers. Should stop most TH8 attackers, unless you're in a hardcore war clan, if so, then good luck! You'll need it!
All the Best!
Pretty nice base
Looks good. I would recommend having multiple spring traps together, it really helps.
looks good, but I would recommend placing the red air mines away from the airdefenses
move top elixir storage to defend any air defence or between them.
Hey SwaggyJ!
First post here, excuse my english as it isn't my first langage :)
In my clan war, I'm one of the top TH8, so an anti-3 stars base is what I need. I decided to give a go to your base, which looks really interesting on paper. However, I made few changes to it. Here it is:
http://i.imgur.com/xcG77Rb.jpg
Anti-dragons: This layout prevents the attacker to launch his drags from west (AS) and from the north (gold/elixir storages there to strongly tank drags). So I moved air traps around assuming attacker will launch drags anywhere between east and south. In my opinion, attacks should come from west and south, probably mostly from south as the Town Hall would tank the drags while the AD is working. So one bomb trap around east AD, another one around south AD + all SAM right behind it.
Anti-hogs: In my opion DBG is well placed. However, the single isn't. Since this base offers multiple potential places for GB, the single GB as its importance against hogs and should be somewhere else as hogs will turn around it. So I just moved the single GB between North Mortar and east AD.
Anti-Pekka: There again, in my opinon east and south Teslas are given away for free. I moved them around assuming any GoWiPe attack would come from East. That way, Pekka have at least 3 or 4 lines of walls before to reach them (instead of 1 or 2). In my version, the center and south teslas are close to the BK so he can tank Pekkas while they are working. I also place skeletton traps around south and north teslas for tanking purpose.
Other small modifications: I moved west-north canon a bit further up, for even more difficulty to lure CC. And I also inverted west mortar and canon.
Now, I will try this base in my next war and post logs from defense. Do you already have logs from defenses?
Thx for your work and wish me luck :)