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Net Trap!
Random thought that popped up when I was watching replay. What if we got some sort of air spring trap?
Net Trap
When a flying enemy got close, the trap will shot a net at it. The net will snare flying enemies up to 20 housing spaces in a tiny aoe (around small bomb area?), turning them into an immobile ground unit for 5 seconds. Afflicted unit will cause air defense to lose sight from them, but also become eligible targets for bombs (not spring).
Possible little details:
Could be unupgradeable.
Could be upgradeable to increase either duration or capacity.
Could have change to ground mode, in which it'll render the units immobile.
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To be honest, I think the air attacks suffered a lot lately so a new trap against them might make people totally ignore the air attacks. Anyway, if it's to consider this, then I would say the net should just "freeze" the air troop for a certain period of time, but not bring it down. One small note, the AS won't be able to push away the caught air troop(s).
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This is an interesting idea. Although I think that the trap shouldn't bring the troop down. Instead, the trap should have a HP and the troops that have been caught in the trap would have to attack it and break free before they can move again.
But then healers would have to be immune to this trap, since they do no damage.
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As devil said, I don't think it will be wise to add another anti air trap in the game for now.