yea pretty serious... seeing as the stats arent op at all, if you read carefully you would see that. And IF it was OP which it is not i'm pretty sure other members would have said something about that by now.
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Attachment 13154I'm not the worlds greatest drawer but I love the concept of the troop so this is what I drew.
I like the idea but it the troops seem a bit OP.
To fix this I think it should be like this.
Assassins go directly for the Hero(es) like a giant would go for defense or a goblin for resource. It is a great idea but needs a bit of change.
Well thought out! Really dig it! The stealth angle is a little bit sketchy though, it WOULD make him a bit overpowered for his housing space... Plus not always will you encounter a base with a BK, AQ or CC troops so an increase in the house space will force players to make the decision as to whether or not they want to sacrifice space for him... I would suggest anywhere between 10-20 housing since they will be OP against the powerful heroes, but they should be relatively low in cost since they're very narrowly specialized
An otherwise great idea! :) cheers!
It would be a good idea but have like 2 or 3 of them to kill a hero because just one would be a little to strong but otherwise good idea you got
Maybe it can sneak up on the heroes and hit them and once the hero realizes he or she is being attacked it starts attacking back
maybe the assassin does 2x damage when the enemy turrent/ troop isnt looking. just lure the heroes into a distraction and have the assassin finish it off.