Originally Posted by
erethizon
There is always a default troop combination. It used to be witches, wizards, and archers, now it is dragons, balloons, or lava hounds. Not that much is different. If you want to surprise the enemy you can still put random stuff in the CC. Not everyone brings a poison spell and not everyone uses it if they do bring it. My troop requests haven't changed since the patch. Sometimes they get poisoned, sometimes they don't.
The poison spell brought a much needed balance to the most overpowered defense in the game. It was absolutely disgusting how much damage an unlured CC could do. Now, if the attacker wants to use a spell slot packing poison instead of a haste, they can deal with low health CC troops more easily (though the troops still can oftentimes do some amazing damage if not pulled). Wizards can wipe out a lot of troops before a level 1 poison spell takes them down.