Please make it to where both heroes do not attack gold mines,elixir etc.... when getting hammered by armaments right next to them. Also, Rage,Heal,and Jump spells still take way too long to brew. Takes away from the game play too long.
Printable View
Please make it to where both heroes do not attack gold mines,elixir etc.... when getting hammered by armaments right next to them. Also, Rage,Heal,and Jump spells still take way too long to brew. Takes away from the game play too long.
The only problem is you not being patient
Spells took a day or more than12 hours to brew
Your lucky it's only 20 min and 30 min
These new clashers now a days 😒 don't even respect supercell
Welcome to the forums where we forumers jump anyone who complains
Here's an idea:
Why don't you pick off building like mines and collectors using wizards or archers so that the heroes can't attack them? What a brilliant idea, you say?! Yes, it's called funnelling!
Are you so impatient you can't wait 2 hours for spells to train? Well, tough ♥♥♥♥.
Does your answer make it right?
Why does it make it o.k. that they are stupid.
We tell programs what to do. They dont tell us. The wait for spells is a marketing ploy to buy more gems. Duh.
"They do what they are programmed to do."
Which is.... shoot at everything in sight.
Hope thats not what you do in a gun fight.
Lol. You people are laughable on here.
I suppose the OP wants an "Easy Mode" to make game play "funner". Maybe a trophy for every successful attack too? The trophy generation: I want to win so give me what I want...but I don't need to improve my play.