All walls, including level 12 ones. :smirk:
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I'd rather spend that DE upgrading heroes. Besides two jump spells do the same job for the same spell space
When you have 1 hit left on an inferno and realize it would have went down if you had level 4 eq instead of level 1 you will know why. ps these threads never get old. Why does ug archers help? think about it before posting these useless threads.
...and the Answer is...the quake upgrade has never been about Walls...so why upgrade? Is is worth it you ask?
Yup it is...4 max quakes take down 40% ....and if you aren't pickin on small guys..40% is a big deal...so yeah it's worth the upgrade...especially if you got low to mid heros..
the upgrade is not about walls...it's about damage...if you don't feel 40% isn't good enough...stick to your level 1 quake and take down any level wall you want...
But honestly..if I'm pushin through Titan League and the Guys TH, Infernos, xbows, and wiz towers are all maxed, and the fact supercell increased hitpoints after update...but they give us a spell that will take nearly half that stuff out? Lol...better 40% than 26% ♥♥♥♥♥
:)
Just upgrade them because you want to see a box shinning under it in your profile..
i have a great reply to this question but you will have to search one of the dozen or so other eq threads to find it.:p
I was attack by earth 3 earth quake spells this week end. The 3 EQ spells reduced my level 10 wall to rubble. This doesn't seem right after spending lots of time and effort upgrading them they can be easily turned to rubble.
Btw, the attacker still lost because he misplaced his spells but he should have won easily.
I have seen YouTube videos where attackers make a path to the TH using EQ spells.
Why not just make a nuke spell?
It would be worth to upgrade it as it can be very useful and essential