New trap: the portal trap!
This is just an idea for a trap so it'll be a short thread.....
*****Portal Trap: single tile hidden trap that affects all ground troops (including goelms, pekkas, and heroes) which when triggered will send that particular troop to a designated point within a specific radius selected by it's owner when the trap is set. (Only one troop will be affected)(radius of portal depends on level)
Appearance is a small swirling pool of dark energy on the ground
Level 1:
Cost per trap is 10,000 dark (max 2)
1st available at th 8 and 2nd at th10
Radius of portal teleport is 5 tiles
Rearm cost 250
Level 2:
Upgrade cost is 20000 dark
Radius 6 tiles
Rearm 350 dark
Level 3:
Upgrade cost is 30000 Dark
Radius 7 tiles
Rearm 450 dark
Cool idea? Share your opinions :)