War Boss, Lieutenant; War Coordinating Functionality
Concept: To improve efficiency in war attack coordination. Assigns war participants the opponent(s) they may attack in war. Is an optional system that the Leader may turn on or off. Perhaps this system is earned, fully or in stages, via attaining a given clan level
New Rank: WAR BOSS
- Only one person in a war may be the War Boss;
- Decorated with a unique position indicator (badge, emblem, pin, etc.);
- Is elected by the Leader, or can be the Leader;
- Has the ability to assign the attacks of war participants, to the extent that the attacker may only attack the TH's assigned by the War Boss;
- Only the War Boss or the Leader may edit, modify, or reassign attacks.
- The War Boss is chosen each war, and earn insignia (chevrons, stripes, stars, etc) that they get to keep over time.
New Rank: LIEUTENANT
- Leader or War Boss sets the desired number of Lieutenants;
- Decorated by a unique position indicator (badge, emblem, pin, etc.);
- The Lieutenant serves to ease the burden of the War Boss by managing groups of attackers
- The Lieutenants are delegated authority by the War Boss;
- They are granted oversight of a range of attackers, range is set by the War Boss;
- Lieutenants may assign attacks within the range of attackers they were given;
- The War Boss may fire a Lieutenant at any time, or modify the choices of a Lieutenant which cannot be overridden;
- Lieutenants are chosen each war, and earn insignia (chevrons, stripes, stars, etc) that they get to keep over time.