Level 9 Walls And Above Damage Against Air/Jumping Troops (Spike, Lava, Electric)
iam not sure will players like this idea, but i think level 9 walls and above should damage troops when they try to fly or jump over.
Level 9 walls (spike) - 5% damage to the troops current health
Level 10 walls (Lava) - 7.5% damage to the troops current health
Level 11 walls (electric) - 10% damage to the troops current health
the % is just an example and can be changed
i also believe this will bring some balance into the game (clan wars matchmaking)
Other ideas maybe complicated
- Spike walls will do 5% damage
- Lava walls will do 5% damage and also a burning affect that lasts for 3 seconds and reduce hp by 1% for every second (8% damage total)
- Electric walls will do 5% damage, burning damage for 3 seconds and also stuns troops for 1 second
anyway this is just a rough idea, if you have any other thoughts or affects in mind feel free to expand.