Lol ok well thanks for the feedback anyways!
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This isn't an overall completed idea for a new defensive structure in the game. It is a thought asking for others thoughts for an idea. This should be in like a group that discuses new ideas for Clash of Clans. Specific information about the defense structure you have suggested seems overpowered.
It is just an idea that can have multiple themes features and defensive strategies and I just want supercell and other clashsers to see that. Its not incomplete I have my own example and the thread will soon evolve and have many ideas and examples and it can inspire supercell to create a cool defense. It is just a special uncommon treasd not really incomplete just ready to grow.
My point exactly. It is incomplete. If it was a completed idea it would already have some popular suggestions for different types of defensive structures with what you are requiring them to have. Laying out different requirements you want people to suggest for a defensive structure and having an example of your own isn't an idea; it is a start up of many to come.
Sounds like a pretty cool idea
Just curious why you decided to make hogs and valks as the two units effected most?
Gem defender. U put gem as ammo and has rate of 5 seconds per atk. Instant kill always. 10 radius
Youre completely wrong it is an idea but it can grow even bigger if people choose to include other ideas. I just don't get why you care so much don't worry about it. its just a thread I don't see any rules on how my thread has to be and that i can't make creative threads like this.
So, it's like a thing that targets weak troops?
Also, how would they decide what is "tanky"? The only thing I think is they would limit to only Giants and Golems.