Ok I have a major complaint
Since everyone else seems to get there complaints fixed (i.e. boohoo I'm a TH9 in silver 2 cause all I want to do is barch collectors at abandoned bases but since no one cares about trophies this low people keep zapping my dark elixer, or boohoo air raids made all this gold I spent on walls pointless). Well I have a major complaint with the way attacking troops engage, or rather re-freaking-fuse to engage, defending cc troops. I've had many raids now where the defending cc troops have just totally decimated my attacking army because my troops dance all around the outside and won't attack the max loons or max wizards or whatever that are spamming the hell out of them. I've seen attack after attack after attack where I'll have a group of troops within just a few tiles of the defending cc troops but they will continue to pip away at a collector or building or whatever until the defending cc troops wipe them out. This is getting ridiculous. As a GiBarch'er, it's almost made it impossible to farm anymore. A group of max wizards or max loons will wipe out a group of giants within seconds of engagement then my barchers and heros will totally ignore what is going on until they march over there and wipe them out too. Hell, even defending giants have become a pain in the ♥♥♥ because my barch will sit back trying to clean up all the outlying buildings while my giants are in the core trying to take down defenses being relentlessly mauled by the defending giants. Once the defending cc troops engage and start doing damage to the attackers I feel that should become first priority of the attacking troops is to get rid of the defending troops. Am I the only one that finds this incredibly annoying? And yes I usually do try to check for cc troops and I always take multiple poison spells with me. But sometimes when farming since you can't scout where the cc ring comes out to it's hard to get the pull and like I said, max loons or wizards(or even giants) will kill a cluster of 15-20 attacking giants before the poison spell kills them.