If going to war with air and land troops, the most aggressive troopers would be dragons and hogs! I wander if there is a thread that cover this kind of topic or not.
If not then I'll be the first to experiment around and find some useful strategies.
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If going to war with air and land troops, the most aggressive troopers would be dragons and hogs! I wander if there is a thread that cover this kind of topic or not.
If not then I'll be the first to experiment around and find some useful strategies.
Drahogs can work on TH8 bases where there's an exposed AD you can easily hit with hogs, lightning another one, and send your dragons the remaining one. That said, by mixing dragons and hogs, you're taking all of the DPS from the ground and air defenses, thus meaning you get to deal with three giant bombs and two seeking air mines, as well as dps from the cannons/mortars AND air defenses.. So unless a small number of hogs can be used to take out an air defense you're far better off going with a land or air based attack as to bypass a large number of the defenses.
Note: I talked about TH8 because all you need at TH7 is dragons and dragons are awful at TH9+
We just faced a clan that did half dragons half hogs at th8. They had 1 successful 3 star...Some of their th9 also used this strat and all failed pretty bad... As mentioned above they will most likely face all only air traps, only ground traps etc. Cannons can't attack dragons, but they do get hogs, etc.
It's a terrible strategy, can work if planned correctly, but if you can plan that kind of attack, you are probably skilled enough to plan an all hog or dragon attack, better yet a goho at th8.
Yup it can definitely work but only against poorly designed bases.
No, actually, it's an extremely effective strategy at TH8 and can work all the way up to max/near-max TH8s. If the base calls for it, I'll default to it just about every single time, as the attack is generally very simple to execute. I'm stunned to read comments to the contrary. The key is to identify what base to execute this attack on and one attribute is whether the ADs are within 2 hops of the outside of the base.
What's ignored in the responses above is that the hogs get to attack the AD without taking any damage from said ADs & this is very significant. Further, once the hogs get going, they often do significant work, making the dragons job far, far easier. Hogs, especially L4 hogs, at TH8, are very, very powerful, especially when under the effect of a heal spell.
In general, GBs don't cause me too much angst on such an attack, as I generally will send the hogs in with a heal. Since the attack doesn't often use a huge number of hogs, I often fear spring traps more than GBs.
Typical army compositions are 7 drags, 17 hogs (if all 3 ADs are snipable by hogs--JTJU covers this in his video about dragon snipe attacks), 8 drags, 13 hogs (typically used if one ADs are snipable by hogs--rage the 8 dragons into one AD--I use this attack often with my 2nd) and 9 drags, 9 hogs is also an option (not as commonly used, but can take advantage of it at times when one AD is snipable and you rage drags into two ADs).
I seldom would recommend a dragon snipe attack on a max TH8 using lightning though. I've taken down all ADs down with hogs and light, but the drags seem to run out of steam before clearing the base. I tend to frown on using lightning with a hog snipe attack anyways. I tend to think that if I can get an AD down using a single spell, like a heal, then why use lightning in the first place and use all 3 spells?
In any case, using lightning to down one buried AD and using drags/hogs to get the other two, can and does work very well against lower level TH8s though.
The issue is that all of the stronger TH8s have figured out how to defend their AD's from dragons, as their ADs will be surrounded by high HP storages causing pathing nightmares for the hogs, and if you're not bringing that many dragons they're that much more susceptible to seeking air mines. If you can snipe AD's, absolutely go for it, but on the vast majority of TH8 bases this strategy won't get you far.
I do agree that I haven't seen a load of snipable bases lately, but the clans we're facing now are no lower than 4 (mostly 5 and 6), meaning (imho) they often build better bases. I'm willing to bet, however, the opportunity to drag-hog exists in a whole load of wars that go on with lower level clans. Also, I'm confused by the high hp structure comment---hog pathing doesn't have anything to do with high HP storages.
I'm also confused by the comment, "stronger TH8s"... You are now limiting the field, when I'm talking about all TH8s in war. There are quite a few bases are out there that this attack is perfect for.
My primary point is that the attack is exceptionally strong when the base allows for it and I'd go to that attack at TH8 over all others, as it is, in my mind, one of the easiest attacks to execute at TH8. I disagree that it's a, "terrible strategy" (this is a laughable comment) and that if you can plan for this attack, you can do a dragon attack (I don't even know what that means). Hogs and a heal often--make that way more often--do far more work than, say, loons in a rage.
There just aren't a whole lot of lower level clans left.
As for hog pathing, if a defense is surrounded by high HP storages like ADs should, hogs will path to the defenses on the outside of the storages and never path to the AD.
My comment about "stronger TH8s" is because you can 3 star "weaker TH8s" with GOWIPE, hogs, dragons, GOWIVA, GOVALO, etc with ease. Why discuss weaker strategies which only work on weak bases, implying the strategy is weaker to begin with?
Agree with you on the power of hogs and a heal, but given that dragons are slow, target everything, have a terrible DPS/space ratio, and take all of the opposite traps that hogs do, I don't think they optimize with hogs well at all.. unless you're just using small numbers to snipe air defenses in bad bases (and thus retaining the advantages that mass dragons brings)
Huh? How can you say there aren't many lower level clans left? There are, literally, thousands....
i have no clue how you can make any correlation between high HP structures and hog pathing without seeing the base in question.
i never said drag hog only worked on lower level th8s. If the base calls for it, it will smoke it, including max Th8s and that's saying a lot, for it isn't easy to roll max th8 as a th8 yourself.
In general, I do agree that mixing ground troops with an air attack is ill advised. The monster exception being when you use ground troops to aid said air attack, which is exactly what this does.
all war at tacks are base dependent, meaning the attack you execute needs to be customize do to it. When all 3 ADs are within 2 hops of the edge, which isn't all that uncommon, this attack could very well have teeth and it's very, very easy to execute