Hello everyone! Welcome to my newest spell concept, the Wrath Spell!
Throughout this thread, I'll go into tons of detail to make sure you know how this spell works and how this will affect the game. You'll also get to see offensive and defensive strategies including this spell, and some example stats.
This thread is
long! For those of you that have to time to read this thread, I thank you. All in all this idea took me a couple of weeks on finalizing this thread and making sure it was ready for presentation. I would like to give a special THANKS to
AnthonyVince for his guidance!
So now let's go to the Wrath Spell
Table of Contents
I. Description
II. Summary
III. Attacking Strategies
IV. Army Compositions
V. Defensive Strategies
VI. Statistics
VII. Trivia and Frequently Asked Questions
VIII. Conclusion
Description
Nothing makes defenses more vulnerable to damage then the Wrath Spell!
Cast this spell to make defenses take more damage from the troop the spell first strikes and also do less damage to the same troop after affected by Wrath Spell!
Summary
✔ The Wrath Spell makes the defenses in her range take more x damage then the troop it strikes first!
✔ The Wrath Spell makes the defenses in her range do less damage to the troop it strikes first!
✔ This spells works only on defenses. Traps, bombs, heroes and Clan Castle Troops are not affected by the spell.
✔ Hidden Tesla is taken as a defense so it is affected by the Wrath Spell.
✔ This spell can be very powerful if used properly.
✔ This spell is unlocked at Spell Factory level 6 and Town Hall level 10.
Attachment 132422
What kind of strategies this spell would enable
✔ Wizards/Valkyries would be a great combination with this spell as Wizards/Valkyries would do greater damage to great defense towers and take lesser damage from them!
✔ When an enemy Hidden Teslas has not been revealed yet, it cannot be affected by the Inferno Spell. Knowing this, plan your attack and try to reveal all Teslas before you place this spell.
✔ This spell would work great with
Volcano Mage and
Drought Spell as they both make other buildings take more damage while the Wrath Spell would take on to defenses.
Army compositions including this spell
✔ GoVizVo (Golems + Wizards + Valkyries + Volcano Mages) The Volcano Mage's damage boost, when partnered with Wizards and Valkyries, complements the Wrath Spell perfectly, since the defenses would take more damage from Wizards/Valkyries while they would take less damage.
✔ GoWaViz (Golems + Valkyries + Wizards + Wralter)
The Wralter speed boost with healing when used with Wizards/Valkyries, Complements with the Wrath Spell perfectly, sincethe defenses would take more damage from Wizards/Valkyries while they would take less damage. Wrath Spell would also increase attack power of Golems on defenses!
✔ GoWiWiPe (Golems + Wizards + Witches + P.E.K.K.As) With three primary sources of damage, the Skeletons, P.E.K.K.As and Wizards, the Wrath Spell will help both units tear into the core of the base and rip everything to shreds.
✔ Lavaloon (Lava Hounds + Balloons) The Wrath Spell will help Balloons take down nearby defenses as the Lava Hounds tank for them. With the Balloon's insanely high damage, you can also use the Wrath Spell to even increase that and they would also survive longer.
Wralter's healing ability and Volcano Mage's more damage giving abilities can be added with this spell to greatly increase power of any army.
How to redo your base to protect from this spell
✔ Separate out your defenses. Lesser the defenses under affect, lesser the power increase of other troops.This can result in some interesting base designs for an "Anti-Wrath Spell".
✔ Put high damaging troops in Clan Castle. They could kill other troop instantly, making Wrath Spell less effective!
Statistics
✔ Housing space: 1
✔ Duration: 12 seconds
✔ Time to create: 30 minutes
✔ Dark Spell factory level required: 4
✔ Cost to upgrade Dark Spell factory: 5,000,000 elixir and 7 days
| Level |
Radius of spell |
Damage Increase on Defenses |
Damage Decrease on Troops |
Cost
http://i.imgur.com/r1cVlrn.png |
Research Cost
http://i.imgur.com/r1cVlrn.png |
Research Time |
Laboratory Level Required |
| 1 |
3.5 tiles |
10% |
10% |
145 |
N/A |
N/A |
N/A |
| 2 |
4 tiles |
20% |
20% |
160 |
50,000 |
6 days |
8 |
| 3 |
4.5 tiles |
30% |
30% |
180 |
90,000 |
8 days |
8 |
| 4 |
5 tiles |
40% |
40% |
200 |
1,20,000 |
11 days |
8 |
Trivia and Frequently Asked Questions
✔ Among all troops and spells, the Wrath Spell is the second to have all four upgrades unlocked at the same laboratory level (After the Freeze Spell).
✔ Wrath Spells do not stack with each other, meaning that if you use two Wrath Spells at the same place, then it won't increase that effect of one Max Wrath Spell from 40% to 80%.
Thank you SO much for reading this thread and spell idea! If you read all of it, I really appreciate it as it took quite some time to finalize all of this.
Supercell is a great company and always takes into account people's suggestions, so I believe if this thread gets enough support the Wrath Spell could end up in the game. I'd love to hear what SC thinks about this idea!
Here is how you can help! I'd love to hear your comments, opinions, suggestions, and questions as I can always improve upon this idea. Here are some things that would be great to comment on:
✔ Suggestions to make this spell more balanced
✔ Ideas you have for strategies this could enable
✔ Ideas you have for setting up your base to defend from this spell
✔ Description suggestions
✔ Questions about how this spell works
✔ Explain why you do or don't like this spell
If you like this idea, tell your friends! Your Clanmates! That is how you can get SC to see this idea.
I would like to thank AnthonyVince again for helping me set up this thread.
Thanks for reading and happy clashing, everyone!
Sujal